Question: How .hack//Z.E.R.O. should attracts new and old players?
Disclaimer: This article post is for educational purposes and purely based on my opinion, while not trying to undermine the other series or disrespect the fanbase and developers. This is simply about trying to raise awareness and question CC2 about how they can promote and market their new .hack games. It’s been over 16 years since we received a brand-new .hack title — and of course, I’m not excluding .hack//Versus. A lot has changed since then. The internet and technology have evolved dramatically. Social media now dominates news and promotion. Trends shift faster than ever, and gaming itself has changed — including players’ tastes, which are very different from what they were 16 years ago. The game industry has gone through major transformations as well. We’ve seen the rise of AA titles/Indie Games challenging traditional AAA productions. Some big-budget games have struggled with poor optimization or have focused so heavily on attracting new audiences that longtime fans felt left b...